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Written by Administrator   
Friday, 21 September 2007


Anime sequel

A sequel to Final Fantasy V was created in the form of the Original Video Animation Final Fantasy: Legend of the Crystals. The anime was created by Madhouse Studios with permission from Square, and was released in 1994 in Japan and 1998 in North America.[3] The events in Final Fantasy: Legend of the Crystals take place two centuries after the end of the game.

 PlayStation rerelease

Japanese Final Fantasy V boxart for PlayStation
Japanese Final Fantasy V boxart for PlayStation

Final Fantasy V was ported by TOSE to the Sony PlayStation and re-released in Japan on March 19, 1998 and was included in the Final Fantasy Collection release of 1999, alongside Final Fantasy IV and Final Fantasy VI.[2][33] The PlayStation version boasted two new full motion video opening and ending sequences and a "memo-save" feature, but was otherwise unchanged.[34][8] The same year, the PlayStation compilation Final Fantasy Anthology was released in North America, which included Final Fantasy V, as well as the PlayStation version of Final Fantasy VI. This would be the first time the game was published outside of Japan, nearly seven years after its initial release. In 2002, this version of the game was released in Europe and Australia, this time alongside Final Fantasy IV.[35]

The English version of the game received changes from its original format, including a different interpretation of character names, such as the names "Bartz" as opposed to "Butz" and "Gill" as opposed to "Guido," the official romanizations in Japan.[36] Additionally, Faris's dialogue was altered with a pirate-like accent, which was a deviation from Yoshinori Kitase's original script.[37]

In 2000, Sony published a list of PlayStation games incompatible with their recently released PlayStation 2 console. Final Fantasy Anthology was included due to a graphical error that sometimes occurs in Final Fantasy V when attempting to save the game, causing the screen to become "jumbled" and difficult to navigate.[38] Shortly after the report by Sony, Square issued a statement assuring that the game is not completely incompatible and offered a simple solution to the problem.[39]

Game Boy Advance rerelease

North American Final Fantasy V Advance boxart for Game Boy Advance
North American Final Fantasy V Advance boxart for Game Boy Advance

Final Fantasy V was ported a second time by TOSE to the Nintendo Game Boy Advance as Final Fantasy V Advance (ファイナルファンタジーVアドバンス Fainaru Fantajī Faibu Adobansu?), which was released on October 12, 2006 in Japan, November 6, 2006 in North America[40], and April 20th, 2007 in Europe. Similar to the Game Boy Advance rereleases of its predecessors, this version features updated graphics and an interface optimized for the Game Boy Advance screen. Additional features include four new jobs (Gladiator, Cannoneer, Necromancer, and Oracle), a new 30-floor bonus dungeon, and an additional stage called the "Cloister of the Dead". The character Enuo mentioned in the backstory of Final Fantasy V now appears as an optional boss; instead of being designed by character designer Yoshitaka Amano, Enuo's appearance was designed by monster designer Tetsuya Nomura.[41] Also added was a bestiary, a quick save function, music player, and additional equipment in the style of previous GBA re-releases.[42][43] Like the Game Boy Advance remakes of its predecessors, Final Fantasy V Advance also features a new English translation. This new localization features some unusual references to US pop-culture, such as dialogue referring to The Simpsons and PBS's Reading Rainbow.[44][45]

 
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