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Infomation PDF Print E-mail
Written by Administrator   
Friday, 21 September 2007
Final Fantasy IV
Original Japanese Super Famicom cover
Developer(s) Square
Publisher(s) Super Nintendo Entertainment System
JPN Square
NA Square Soft, Inc.
PlayStation
JPN Square
NA Square Electronic Arts
PAL SCE Europe
WonderSwan Color
JPN ???
Game Boy Advance
JPN Square Enix
NA Nintendo of America
AUS Nintendo of Australia
EUR Nintendo of Europe
Designer(s) Hironobu Sakaguchi (game director, original concept)
Takashi Tokita (scenario writer,[1] lead game designer)
Nobuo Uematsu (composer)
Yoshitaka Amano (image designer, character designer, title logo designer)
Series Final Fantasy series
Release date(s) Super Nintendo Entertainment System
JPN July 19, 1991
NA November 23, 1991
PlayStation
JPN March 21, 1997
NA June 29, 2001
PAL May 17, 2002
WonderSwan Color
JPN March 27, 2002
Game Boy Advance
NA December 12, 2005
JPN December 15, 2005
AUS February 23, 2006[2]
EUR June 2, 2006
Genre(s) Console role-playing game
Mode(s) Single player, multiplayer
Rating(s) PlayStation
ESRB: T (Teen) (13+)
USK: 12+
OFLC: M15+
ELSPA: 11+
Game Boy Advance
CERO: All Ages
ESRB: E10+ (Everyone 10 And Older)
OFLC: PG[3]
Platform(s) SNES, PlayStation, WonderSwan Color, Game Boy Advance, Nintendo DS
Media 8 megabit cartridge (SNES)
1 CD-ROM (PS1)
64 megabit cartridge (GBA & Nintendo DS)

Final Fantasy IV (ファイナルファンタジーIV Fainaru Fantajī Fō?) is a console role-playing game developed and published by Square (now Square Enix) in 1991 as a part of the Final Fantasy video game series. The game first appeared on the Super Nintendo Entertainment System, then was ported by TOSE with minor differences to the Sony PlayStation, the Bandai WonderSwan Color and the Nintendo Game Boy Advance. It was first released in North America as Final Fantasy II, although the original name was restored in later releases.

The player takes the role of Cecil, a Dark Knight from the kingdom of Baron, on his journey to save the world from the evil Golbez. Struggling to prevent Golbez from acquiring powerful Crystals, Cecil learns of his heritage and travels through three realms to battle Golbez's minions. His lover, best friend, and other warriors join him for the adventure.[4]

Final Fantasy IV introduced innovations that became staples of the Final Fantasy series and role-playing games in general.[5][6] Its "Active Time Battle" system was used in six subsequent Final Fantasy games. Its character-driven plot, use of the new technologies (such as Mode 7) and critically acclaimed score by Nobuo Uematsu have prompted critics to consider Final Fantasy IV one of the greatest games of all time.[7]

 
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